MMO Market: Steady, Hasn’t Changed That Much

(c) Warhammer 40,000,

Got Orcs: Warhammer 40,000 by Vigil Games

From The MMO market is still very similar to the days before World of Warcraft according to Vigil Games creative director Joe Madureira.

“A lot of people have entered the fray and failed miserably, but I don’t think that core of the way MMOs play, or the business model in general – for the most successful ones – it really hasn’t changed that much. At least not in the US,” Madureira said on an interview with

Madureira’s Vigil Games is currently working on a Warhammer 40,000, a new MMO for publisher THQ.

“There are a lot of different payment plans and things that people are testing out, and just social gaming in general is becoming really huge now, but I think for that core MMO audience – the guys that played [Everquest] and are now playing WOW – will be playing the next big game, whatever that is.

“It’s a pretty steady pattern – it hasn’t changed that much,” he said.