Cataclysm Druid Info (Resto)

Blizzard has given its official fan sites a sneak peak at four of the talent trees coming in Cataclysm; the Rogue, Priest, Druid and Shaman

Please remember that these are a work in progress, so don’t take them as the finished product, but you get a good sense of how things are shaping up. Enjoy!

Restoration Tree

Tier 1 (Left to Right)

Blessing of the Grove
(2 points)
Increases the healing done by your Rejuvenation by 2/4%, the direct damage of your Moonfire by 3/6% and the damage done by your Claw and Shred by 2/4%.

Nature’s Focus
(3 points)
Reduces the pushback suffered from damaging attacks while casting Healing Touch, Wrath, Entangling Roots, Cyclone, Nourish, Regrowth and Tranquility by 23/46/75%.

Furor
(5 points)
Gives you a 20/40/60/80/100% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form, and you keep up to 20/40/60/80/100 of your energy when you shapeshift into Cat Form. In addition, your total intellect is increased while in Moonkin Form by 2/4/6/8/10%.

Tier 2 (Left to Right)

Perseverance
(5 points)
Reduces all spell damage taken by 2/4/6/8/10%.

Subtlety [TBR]
(3 points)
Reduces the threat generated by your Restoration spells by 10/20/30%.

Natural Shapeshifter
(3 points)
Reduces the mana cost of all shapeshifting by 10/20/30%.

Tier 3 (Left to Right)

Naturalist
(5 points)
Reduces the cast time of your Healing Touch and Nourish spells by 0.1/0.2/0.3/0.4/0.5 seconds and increases the damage you deal with physical attacks in all forms by 2/4/6/8/10%.

Omen of Clarity
(1 point)
Each of the druid’s damage, healing spells and auto-attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the mana, rage or energy cost of your next damage spell, healing spell or offensive ability by 100%.

Master Shapeshifter
(2 points)
Requires 3 points in Natural Shapeshifter
Grants an effect which lasts while the druid is within the respective shapeshift form.

Bear Form – Increases physical damage by 2/4%.

Cat Form – Increases critical strike chance by 2/4%.

Moonkin Form – Increases spell damage by 2/4%.

Tree of Life Form – Increases healing by 2/4%.

Tier 4 (Left to Right)

Improved Rejuvenation
(3 points)
Increases the effect of your Rejuvenation and Swiftmend spells by 5/10/15%.

Tranquil Spirit
(5 points)
Reduces the mana cost of your Healing Touch, Nourish and Tranquility spells by 2/4/6/8/10%.

Tier 5 (Left to Right)

Nature’s Swiftness
(1 point)
Requires 1 point in Naturalist
When activated, your next Nature spell with a base casting time less than 10 seconds becomes an instant cast spell.

Improved Tranquility
(2 points)
Reduces threat caused by Tranquility by 50/100% and reduces the damage you take while channeling Tranquility by 25/50%.

Tier 6 (Left to Right)

Living Seed
(3 points)
When you critically heal your target with Swiftmend, Regrowth, Nourish or Healing Touch spell you have a 33/66/100% chance to plant a Living Seed on the target for 30% of the amount healed. The Living Seed will bloom when the target is next attacked. Lasts 15 seconds.

Nature’s Bounty [NYI]
(5 points)
Requires 3 points in Improved Rejuvenation
Increases the critical effect chance of your Regrowth spell by 10% on targets at or below 25% health, and you have a 20% chance when you critically heal with Healing Touch and Nourish to reduce the remaining cooldown of your Swiftmend spell by 0.5 seconds.

Increases the critical effect chance of your Regrowth and Nourish spells by 10/15/20/25%.

Fury of a Stormrage
(3 points)
You have a 5/10/15% chance when you cast Nourish or Healing Touch to cause your next Wrath spell to be instant cast and cost no mana. Fury of Stormrage lasts for 8 seconds.

Tier 7 (Left to Right)

Swiftmend
(1 point)
Requires 1 point in Nature’s Bounty [NYI]
Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal the target for 5306.

Empowered Touch [NYI]
(2 points)
Your Healing Touch heals for 5% more on targets at or below 25% health, and your Nourish spell has a 50% chance to refresh the duration of your Lifebloom on targets.

Your Healing Touch spell gains an additional 32%, and your Nourish spell gains an additional 16% of your bonus healing effects.

Tier 8 (Left to Right)

Efflorescence [NYI]
(3 points)
Requires 1 point in Living Seed
When you critically heal with your Regrowth spell you also sprout a bed of healing flora underneath the target, healing all nearby friendly targets within 15 yards who stand on them for 10/20/30% of the amount healed by your Regrowth every 1 seconds for 7 seconds.

Increases your total spirit by 10/15/20/25%.

Empowered Rejuvenation
(5 points)
The bonus healing effects of your heal-over-time spells and Swiftmend is increased by 4/8/12/16/20%.

Natural Perfection
(3 points)
Critical strikes against you give you the Natural Perfection effect, reducing all damage taken by 2/3/4%. Stacks up to 3 times. Lasts 8 seconds.

Tier 9 (Left to Right)

Revitalize
(3 points)
When your Regrowth or Lifebloom heal-over-time periodic damage critically hits, you instantly regenerate 1/2/3% of your total mana. This effect cannot occur more than once every 6 seconds.

Tree of Life
(1 point)
Requires 5 points in Empowered Rejuvenation
Shapeshift into the tree of Life, increasing healing done by 15% and increasing your armor by 240%, but reducing your movement speed by 50%. In addition, some of your spells are temporarly enhanced while shapeshifted. Lasts 45 seconds. 5-minute cooldown.

Enhanced spells: Lifebloom, Wild Growth, Regrowth, Entangling Roots, Thorns, Wrath

Improved Tree of Life
(3 points)
Requires 1 point in Tree of Life
Reduces the cooldown of your Tree of Life by 30/60/90 seconds, and increases your damage done while in Tree of Life by 5/10/15%.

Tier 10 (Left to Right)

Improved Barkskin
(2 points)
Grants 80/160% additional armor contribution from cloth and leather items while in Travel Form or while not shapeshifted. In addition, the damage reduction granted by your Barkskin spell is increased by 5/10%.

Gift of the Earthmother [NYI]
(5 points)
Increases the healing done by your Tranquility on targets at or below 25% health by 4%, increases the healing done by the bloom effect of your Lifebloom by 2%, and your Rejuvenation spell also instantly heals for 3% of the total periodic effect.

Increases your total spell haste by 4/6/8/10% and reduces the base cooldown of your Lifebloom spell by 4/6/8/10%.

Tier 11 (Left to Right)

Wild Growth
(1 point)
Requires 1 point in Tree of Life
Heals up to 5 friendly party or raid members within 15 yards of the target for 2905 over 6.99 seconds. The amount healed is applied quickly at first, and slows down as the Wild Growth reaches its full duration.

From the Original Source

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