MMORPG Topped $5 Bil in 2009, Asian Growth Evident

Lopsided: A new research found that Asia's MMORPG market have flourished since 2007-- fueled by Asian free-to-play, microtransaction-based games, whilst growth in Western market experienced "slowdown".

This week, Strategy Analytics has provided a look at one of the grayer areas of industry performance, that dealing with global massively multiplayer online role-playing game sales. According to the market research firm’s latest report, titled “The World of MMORPG: a Tale of Two Regions,” MMORPG revenues topped $5 billion worldwide in 2009, up 17 percent from a year prior.

Notably, the MMORPG markets in the East and West are not growing at the same rate. Strategy Analytics found that while Eastern markets have flourished since 2007, under the leadership of Shanda, Netease, Nexon, and NCsoft, Western growth, led by Blizzard Entertainment, has seen a marked slowdown.

“Faced with fierce competition from social games and console video games, MMORPG in the Western market has already shown signs of a slowdown,” said Strategy Analytics director Martin Olausson. “The traditional subscription model that most Western MMORPGs adopt has lost traction and growth momentum.” Conversely, the analytics firm noted that free-to-play, microtransaction-based models have fueled Asia’s growth.

Despite the uneven growth, Strategy Analytics foresees a substantial rise in total MMORPG revenue in 2010. According to the firm’s figures, online game sales should hit $8 billion this year.

Via Gamespot

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