Guild Stealing

Thoroughly enjoyed the article, I thought I’ll share it with you all.

Have a safe weekend!

When I logged in yesterday to do my warlock’s jewelcrafting daily, I noticed in /2 that somebody was advertising that my old TBC guild was back and recruiting for 10 mans. After a quick /who on the guy, I noticed that he was indeed in that guild. I’m aware that in Wrath it had some problems and in the end, the members and officers alike decided to part ways. The GM left a message on the guild’s forums letting people know that he’d decided to transfer and if anybody wished to take over and try, by all means they could ask him. One of the core members took guild leadership though almost all of the core had quit the game or left for other guilds by this point.


With it being one of the oldest guilds on the server, being formed fairly early in vanilla WoW, it had formed a strong core of members who had come to call the guild home almost. Though I’d left at around Christmas, I still have a kind of attachment to the guild, I’ve met some decent people in there and have some damn good memories. So, to see some random guy who nobody knew advertising that the guild was “back! And recruiting for Toc 10 man.” Blah blah, with the original guild website and everything, I thought to myself well that just sounds wrong.

I spoke to a couple of friends who’d both had officer positions in the guild, one of which has since moved on and mostly quit WoW. The other didn’t like the way it was advertised either. However, I think everybody agreed that it would be best to leave it.

Anyway, checked the forums today, after all of the “no this guild is the oldest on the server” crap that’s always tossed around but is highly irrelevant, and the “who exactly are you?” from old members, there was a comment which lit up the whole situation for what it really is. A theft.

This guy had, according to the post, been promoted to officer after the guild had stopped raiding and everybody had pretty much left, saying he wanted to invite a few friends. After the GM (the guy who took over after the original GM transferred) had been offline for quite a long time, possibly a month, the guy had contacted a game master to get the guild master position transferred over to him. He kicked many old core members and their alts. He stole the contents of the guild bank, about 24k gold, about 12k golds worth of Ulduar BoEs, nto to mention all of the food, flasks, etc. left in there. Then logging an alt to spam putting in 1g and removing it to cover up what he took.

This caused uproar amongst the old members, who came back over to contact a game master to fix the problem and get back what was stolen from them. Alongside this, the guy responsible has a black mark against his name and was removed from the guild he went on to join. The guild may have been a shell, but stealing everything and threatening to disband really went too far. Luckily, everything is back in place now, somebody else has been given the guild master position. Though it came very close to being all gone.

via The Lazy Sniper

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World 1st Kill For Paragon, Blizzcon 2010 Announced

Via Zam News. Celebrations all around! It looks like the elite raiding team, Paragon, has, after a staggering 170+ attempts, managed to bring down the 25-person Heroic Mode Lich King! Not only is the entire guild enjoying the accolades that come with a World First kill, but their lucky Warlock, Tsukky, also got to walk away with Arthas’ Invincible Mount, the first of its kind in the World of Warcraft.

This year's event will showcase discussion panels with Blizzard's developers, giveaway prizes, and contests/ tournaments for dedicated fans.

ALSO Blizzard just announced that the 2010 BLIZZCON will be held on October 22- 23 at the Anaheim Convention Center. (Nope it won’t be in Vegas). The annual convention will serve as a gathering place for the Warcraft, StarCraft and Diablo gaming communities. It’ll showcase discussion panels with the company’s developers, giveaway prizes, and tournaments for dedicated fans.

“BlizzCon offers us a great opportunity to meet with our players and share our enthusiasm for gaming with one of the most passionate communities in the world,” said CEO Mike Morhaime in the press release.

Shadowclan of Ravenholdt: Hordereview interview

If you’re into role-play, be sure not to miss HordeReview’s interview with the Shadowclan.

Shadowclan of Ravenholdt (US) that has been around for over 10 years now. Shadowclan began in Ultima Online as a group of players emersed in the roleplaying aspects as a tribe of orcs that are distrusting of other non orcs, or other tribes.

Here’s some of it (Hope Bess wouldn’t mind :))

Shadowclan appears to have been around for a long time and survived through multiple games on the market. How did this group initially form?
In 1997 a small group of now-historical individuals (we call them Elders) playing Ultima Online wanted a more intelligent enemy to fight than the NPCs. They ended up putting on NPC orc armor and helms, playing as orcs, and becoming that intelligent enemy for others.
What is it about World of Warcraft that drew the guild in to begin with?
Orcs! That we could be orcs again was one of the first things that caught our attention. Of course world PvP, the shine of a new gaming world, and the quality of the game were important too.
Is there a particular event or memory for the guild that stands out from their time in World of Warcraft these past five years?
For many of us, some of our best memories are of early PvP experiences or events, such as the Yeti Cave defenses in Hillsbrad, or the assault on Duskwood when we ended up holing up in a barn just outside of town while swarms of Alliance characters fought to get inside and wipe us out. Some of us also fondly remember the six weeks after launch, during which we spent large amounts of time in-game testing new members, holding basic boot-camps (new member training), and putting the clan together in-game.
In World of Warcraft, you maintain a strong hostility toward the Alliance, being on an RP-PvP realm, but you also remain a clan of orcs untrusting of the Hordes other racial alliances (reportedly aside from the occasional troll who has proven his or her worth). Does this present you with a challenge with any aspects of gameplay given your limited access to World of Warcraft classes?
Class limitations have definitely been a challenge (probably more so in the past). But Shadowclan overcame these obstacles by learning how to use what we had and work together as a team. We defeated the Dwarf Army room in Blackrock Depths when everyone said it couldn’t be done without a mage. We cleared Upper Blackrock Spire with all-orc raids, when again it was claimed to be impossible. We defeated Mechanar with a four-orc group of three shamans and one warrior. We even ran through Heroic Shattered Halls with one troll priest and four orc warriors! It does require a certain stubbornness, and a willingness to keep trying and alter strategies to fit our group composition. Some players who are more loot-focused can get frustrated with this sort of play style, but often those victories were a lot more satisfying then the times when we were able to blaze through dungeons with no troubles at all.


Responsible Gaming

"It's just a game"

The market value for MMO games in the West alone hit $1bn for the first time in 2006*– that was before the global financial crisis. It is predicted that by next year the industry will generate $1.5 bn in consumer spending and this will continue to grow. So it’s no wonder that we’re hearing a lot more now about “MMO addiction” and its intricacies.

Being a 21st century ‘commodity’, however, video games and the addictions that sometimes come with them are largely ignored.  Warned a report commissioned for top guild Ensidia: (When) people are addicted to video games that that doesn’t mean that they’re just, to put it bluntly, screwed. Despite the grim news—perhaps many to even mention, MMO games particularly World of Warcraft are still in the hands of an increasingly responsible players.

It’s not all dire.

Games are outpacing all other forms of entertainment in viewership. With this rising sense of obligation and prestige to both investors and buyers I doubt companies like Activision-Blizzard, Sony and NCsoft will just snub this big issue—and it is now.

The continued emphasis on moderation by in-game guilds like Ensidia (and other fansites like ours), and self-control and accountability by numerous raid leaders and GMs on raids, guild management and raiding times are all, to me, exemplary. And to top it all, these are all unpaid, selfless tasks by in-game players themselves.

* Available in PDF at www.researchandmarkets.co.uk/

—— Violence and WoW ——

The case of 27 year old player James Swan who threatened to kill his mother after being told to quiet down.

—— Addiction or Cultural Phenomena ——

A short (well-done :)) documentary, made from the gamers’ point of view, about how playing World of Warcraft has affected their lives and how they see it fit in with modern society. (9.5 mins)

What To Look For In a Guild Website?

If you’re thinking of launching a new site for your guild, try free webhosting first. Guildomatic, guildlaunch, guilzilla, guildportal, wowstead and similar webs hosting sites should be adequate for your beta period. If you have a knowledgeable hand to deal with the administration, get Joomla.

What To Look For...

With free sites (bare with the gold spams though… and they are annoying) most of them have ready-made templates and ‘bboard’ for your guild, some even allows you to customise and add features of your own (be prepared to read through basic website-building stuff but you should be OK).

Don’t spend money willy-nilly for your site. Give it 3-4 months if you are comfortable. You can also use a variety of free online tools to make your site more appealing– from templates to photo-editing. On the other hand, if you’re after a specialist program that will allow rooms for improvement, try vBulletin. A large amount of competitive guilds and wow fansites uses vBulletin for website design and forums. Check ’em out for yourself at http://www.vbulletin.com/ but be prepared to pay a premium price.

vBulletin (current price $285.00 for new license) is awesome but only if you’re willing to employ the program’s utilities fully, otherwise it might not be cost-efficient. Check http://wow.incgamers.com/forums/ as example.

Similar Article Top 8 Guild Websites

Top 8: Best WoW Guild Websites

Top Eight Guild Websites… IMO

(In random order)

Premonition Sen’jin US http://www.premoguild.com

vBulletin is the website programming of choice for many top guilds of Warcraft. This website should be the point-of-reference for guild web admins on how best to manage your website using vBulletin.  Simple yet classy.

Knights of Malta Ragnaros, EU http://www.knightsofmalta.info/

Knights of Malta

This RP guild website successfully managed to thread all of the basic web functions and its guild philosophies into something unique. Nice job piecing together Maltese folklores into WoW lore as well. (Updated)

Puggernaut Draenor US http://www.puggernaut.com/

Not a guild website but a platform for pugs. So far the most successful group to incorporate the pugging system, and no doubt copycats will follow suit. The site uses guildlaunch for web hosting.

Gentlemen’s Club Korgath US http://www.gcguild.net/

Pacifism Ravencrest EU http://www.pacifismguild.com/

Conservative in its design (and even messages), Gentlemen’s Club website is consistent with the guild’s name. The design is almost controlled and minimalistic. Pacifism is its total opposite and I love how it screams ‘different’ without being faux or vulgar. It’s personable!

Katipunero Trollbane US http://www.wowkatipunero.com/

The original Katipuneros

What’s inviting about this guild website is the focus on members rather than what raiders do in raids. Whilst the templates and design are pretty much basic (they use guildomatic), the site remains steadfast with the guild’s name. Katipunero is a 19th century Masonic order in the Philippines and the guild effectively weaved the group’s philosophy onto their site

Seraphim Earthen Ring US http://www.seraphim-guild.net/

It’s all about the forum. Your guild forum is what makes your website so effective and cohesive, and Seraphim knew exactly that. The site’s general forum alone has 12400 posts, which is phenomenal.

vodka Alterac Mountain US http://www.vodka-guild.net

(c) vodka-guild.net

In considering the eight top guild websites of WoW I didn’t mull over the basics. The basics being an effective recruitment tool, screenshots of raid accomplishments, website templates and programs used. I was neither blinded by the cost of running guild websites (and websites can cost a guild heftily these days). Ensidia’s website is not on the list since it’s more a fansite nowadays. (So is Elitist Jerks)

But vodka is. Vodka’s guild website is the most innovative of them all. The website is staggering and the people behind it as dedicated as the guild’s core raiders. The investment and hard work of its online team is so apparent the moment your computer screen opens to the page. Recently famous for their own patch 3.3 trailer which of course outshined Blizzard’s own trailer.

Similar article What To Look For In a Guild Website?

Paragon 1st, But Ensidia’s News of The Moment

Paragon’s nice & legit. kill earned the European guild a world-first status for defeating The Lich King. Tarren Mill guild Ensidia though is still the news of the moment– and fansites are still buzzing with passionate exchanges.

(c) Paragon-wow.com/


“It is not our policy to discuss disciplinary action for exploitation. With that said, we take exploits very seriously and will action players that use exploits to overcome an encounter.

We continue to closely monitor all 25 player Lich King attempts and will take action if we deem players blatantly exploiting the encounter.” (Blizzard statement on Ensidia’s ban)

I think it is unfair that Ensidia go(t) the ban and didn’t get another fair shot at getting the world first. As it has been shown, the individual has always used those as part of his rotation and several high end raiding guilds do the same. If Blizzard believes that it’s incorrect and diminished the encounter, they did the right thing by hotfixing it but the wrong thing by punishing the guild when they were using the same dps techniques they always employ. (From wow.com)


I really don’t care and wasn’t surprised in any case. If the end fights had been on the PTR they’d (Ensidia) have already learned all the tactics and been ready to go anyway. They do one thing and they do it well. (very, very well) They raid.

I will give ’em credit for not posting how they kicked the hell out of Arthas and how Blizz needs to make the game tougher. They took a pretty cool position of “we did it, now for the really tough stuff.” (Wow.com)


(Where) is the video? I don’t understand why it needs to be kept underwraps if it would prove your innocence. I understand that the lot of you feel shame, but its not because of using an exploit. It is how the Ensidia leadership has chosen to handle the situation. However, lets not stray away from the point of this post. Where is the video? (From Ensidia)


(If) you’re in the position of Ensidia, you’ve got a reputation to protect and every reason in the world to be cautious. Didn’t they hear any warning bells ringing: isn’t this a little bit too easy? (From Blogger)


Unless Blizzard has evidence that <Ensidia> was deliberately exploiting the encounter then they should not have been stripped of their achievements/loot and banned.

If Blizz does? Then <Ensidia> got what its deserved. (US WoW forums)